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Publications: Power, Brad
Journal Article
Hollett, R., Tomkinson, S., Illingworth, S., Power, B. and Harper, T. (2022) Evidence that digital game players neglect age classification systems when deciding which games to play. PLoS ONE, 17 (2). Art. e0263560.
Ledger, S.ORCID: 0000-0001-7050-1001, Burgess, M., Rappa, N.
ORCID: 0000-0002-3217-0296, Power, B., Wong, K.W., Teo, T.
ORCID: 0000-0002-7552-8497 and Hilliard, B.
(2022)
Simulation platforms in initial teacher education: Past practice informing future potentiality.
Computers & Education, 178
.
Art. 104385.
Herrmann, S., Power, B., Rashidi, A., Cypher, M.ORCID: 0000-0002-0193-7925, Mastaglia, F., Grace, A., McKinnon, E., Sarrot, P., Michau, C., Skinner, M., Desai, R.
ORCID: 0000-0001-7190-0602 and Duracinsky, M.
(2021)
Supporting patient-clinician interaction in chronic HIV care: Design and development of a patient-reported outcomes software application.
Journal of Medical Internet Research, 23
(7).
e27861.
Rappa, N.A.ORCID: 0000-0002-3217-0296, Ledger, S.
ORCID: 0000-0001-7050-1001, Teo, T.
ORCID: 0000-0002-7552-8497, Wong, K.W., Power, B. and Hilliard, B.
(2019)
The use of eye tracking technology to explore learning and performance within virtual reality and mixed reality settings: A scoping review.
Interactive Learning Environments, 30
(7).
pp. 1338-1350.
Research Data
Power, B. Tension mapping for online multiplayer games. [Research Data]