Murdoch University Research Repository

Welcome to the Murdoch University Research Repository

The Murdoch University Research Repository is an open access digital collection of research
created by Murdoch University staff, researchers and postgraduate students.

Learn more

Virtual architecture: Modeling and creation of real-time 3D interactive worlds

Shiratuddin, M.F., Kitchens, K. and Fletcher, D. (2008) Virtual architecture: Modeling and creation of real-time 3D interactive worlds. Lulu Press.

Google Books Preview:
*Open access. Some pages may not be available


This book was written to support the development of art assets and virtual environments for Serious Games and Architectural Visualization. It caters to those who do not have any experience with 3D modeling, texturing and scene building in a real-time virtual environment. This book focuses on utilizing Autodesk’s 3DS Max as the 3D modeling tool, Allegorithmic’s MapZone as the texture creation tool, and Terathon’s C4 Engine as the real-time virtual environment scene builder. Many of the chapters in this book were written independent of one another to allow students to explore, and use their creativity and imagination in creating their own virtual environments.

Item Type: Book
Publisher: Lulu Press
Copyright: © The authors
Publisher's Website:
Item Control Page Item Control Page