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Proposed conceptual design model of persuasive game for upper limb for stroke rehabilitation

Omar, M.Y.B., Rambli, D.R.A., Sulaiman, S., Shiratuddin, M.F., Merienne, F. and Vanhalle, D. (2019) Proposed conceptual design model of persuasive game for upper limb for stroke rehabilitation. In: IEEE Conference on Graphics and Media (GAME) 2019, 19 - 21 Nov 2019, Pulau Pinang, Malaysia

Link to Published Version: https://doi.org/10.1109/GAME47560.2019.8980789
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Abstract

The gamification of stroke rehabilitation may increase patient's motivation and engagement towards their rehabilitation activity and hence contributes to faster recovery. Apart from the interactive experience that games offer, it also may be used as a persuasive tool. In this view, games may be used to persuade stroke patients in shaping a good behavior towards their rehabilitation activity. This paper reports our proposed conceptual design model of building persuasive game for stroke patients that follows the Persuasive System Design Model. We incorporate the persuasive software features that includes reduction, tailoring, self-monitoring, and rewards. The proposed game architecture is also discussed in this paper.

Item Type: Conference Paper
Murdoch Affiliation(s): School of Engineering and Information Technology
URI: http://researchrepository.murdoch.edu.au/id/eprint/55067
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