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Publications: Richardson, Ingrid

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Number of items: 38.

2012

Whitsed, C., Richardson, I., Gothard, J., Hobson, J., Middleton, H. and Paull, M. (2012) Being on common ground: Facilitating increased cross-cultural interactions in diverse learning contexts. In: Teaching and Learning Forum, 2-3 February 2012, Murdoch University, Perth, Western Australia.

Richardson, I. and Wilken, R. (2012) Parerga of the third screen: Mobile media, place, presence. In: Wilken, R. and Goggin, G., (eds.) Mobile technology and place. Routledge, part of the Taylor & Francis Group, New York, U.S.A.

Hjorth, L., Burgess, J. and Richardson, I. (2012) Studying mobile media: Cultural technologies, mobile communication, and the iPhone. Routledge, part of the Taylor & Francis Group, New York, U.S.A.

2011

Wilson, J., Chesher, C., Hjorth, L. and Richardson, I. (2011) Distractedly engaged: Mobile gaming and convergent mobile media. Convergence: The International Journal of Research into New Media Technologies, 17 (4). pp. 351-355.

Third, A., Richardson, I., Collings, P., Rahilly, K. and Bolzan, N. (2011) Intergenerational attitudes towards social networking and cybersafety: A living lab. Cooperative Research Centre for Young People, Technology and Wellbeing, Melbourne, VIC.

Hjorth, L. and Richardson, I. (2011) Playing the waiting game: Complicating notions of (Tele)presence and gendered distraction in casual mobile gaming. In: Greif, H., Hjorth, L., Lasen, A. and Lobet-Maris, C., (eds.) Cultures of participation: Media practices, politics and literacy. Peter Lang Publishing, Inc, Frankfurt, Germany, pp. 111-126.

Richardson, I., Cypher, M., Hinton, S., Hutchinson, A., McMullan, J. and Whitkin, J. (2011) Remix, mash-up, share: Authentic assessment, copyright and assessment policy in interactive media, games and digital design. In: EDULEARN11: International Conference on Education and New Learning Technologies, 4 - 6 July 2011, Barcelona, Spain.

Collin, P., Rahilly, K., Richardson, I. and Third, A. (2011) The benefits of social networking services. Cooperative Research Centre for Young People, Technology and Wellbeing, Melbourne, VIC.

Richardson, I. (2011) The hybrid ontology of mobile gaming. Convergence: The International Journal of Research into New Media Technologies, 17 (4). pp. 419-430.

2010

Richardson, I. (2010) Faces, interfaces, screens: Relational ontologies of framing, attention and distraction. Transformations: Journal of Media and Culture (18).

Richardson, I. (2010) Ludic Mobilities: The Corporealities of Mobile Gaming. Mobilities, 5 (4). pp. 431-447.

2009

Third, A. and Richardson, I. (2009) Analysing the impacts of social networking for young people living with chronic illness, a serious condition or a disability: An evaluation of the Livewire online community. Murdoch University. Centre for Everyday Life, Murdoch University, W.A..

Richardson, I. (2009) Audible telepresence: A sonic phenomenology of mobile phones. In: ANZCA09: Communication, Creativity and Global Citizenship Conference, 8 - 10 July 2009, Queensland University of Technology. Creative Industries Precinct. Brisbane, Australia.

Richardson, I. and Third, A. (2009) Cultural phenomenology and the material culture of mobile media. In: Vannini, P., (ed.) Material culture and technology in everyday life: Ethnographic approaches. Peter Lang Publishing, Inc, New York, U.S.A, pp. 145-156.

Richardson, I. and Wilken, R. (2009) Haptic vision, footwork, place-making: A peripatetic phenomenology of the mobile phone pedestrian. Second Nature: International Journal of Creative Media, 1 (2). pp. 22-41.

Richardson, I. and Third, A. (2009) Moblogging and belonging: The role of moblogging in enriching young people's social connection. Murdoch University/Queensland University of Technology/Telstra Foundation, Murdoch University, W.A..

Hjorth, L. and Richardson, I. (2009) Playing the waiting game: Complicating notions of (tele)presence and gendered distraction in casual mobile gaming. In: COST 298 Conference: The Good, The Bad and the Challenging, 13 - 15 May 2009, Copenhagen, Denmark.

Richardson, I. (2009) Sticky games and hybrid worlds: A phenomenology of mobile phones, mobile games and the iPhone. In: Hjorth, L. and Chan, D., (eds.) Gaming cultures and place in Asia-Pacific. Routledge, part of the Taylor & Francis Group, New York, U.S.A, pp. 213-232.

Hjorth, L. and Richardson, I. (2009) The waiting game: Complicating notions of (tele)presence and gendered distraction in casual mobile gaming. Australian Journal of Communication, 36 (1). pp. 23-35.

2008

Richardson, I. (2008) Editorial: New media art - Past, present, futures: Selected papers from the 7th International Digital Arts and Culture Conference. Media-Space Journal (1).

Hutchinson, A. and Richardson, I. (2008) Editorial: The futures of digital media arts and culture. Fibreculture Journal (11).

Hutchison, A. and Richardson, I. (2008) LEA-DAC Special: Embodiment and presence. Leonardo Electronic Almanac, 16 (2).

MacColl, I. and Richardson, I. (2008) A cultural somatics of mobile media and urban screens: Wiffiti and the IWALL prototype. Journal of Urban Technology, 15 (3). pp. 99-116.

2007

Berry, M., Gibson, M., Nelson, A. and Richardson, I. (2007) How smart is "smart"?: Smart homes and sustainable housing. In: Nelson, A., (ed.) Steering sustainability in an urbanising world: Policy practice and performance. Ashgate Publishing Limited, Aldershot, England, pp. 239-252.

Richardson, I., Third, A. and MacColl, I. (2007) Moblogging and belonging: New mobile phone practices and young people's sense of social inclusion. In: DIMEA07 Second International Conference on Digital Interactive Media in Entertainment and Arts, September 19 - 21, 2007 , Perth, Australia.

Richardson, I. (2007) Pocket technospaces: The bodily incorporation of mobile media. Continuum: The Australian Journal of Media and Culture, 21 (2). pp. 205-215.

Richardson, I. (2007) Pocket technospaces: The bodily incorporation of mobile new media. In: Goggin, G., (ed.) Mobile phone cultures. Routledge, part of the Taylor & Francis Group, New York, U.S.A, pp. 66-76.

Richardson, I. (2007) Review: The multistable ontology of Don Ihde Evan Selinger (ed.), Postphenomenology: A Critical Companion to Ihde. Albany: State University of New York Press, 2006. Pp. xi + 307. US$28.95. PB. Metascience, 16 (3). pp. 549-553.

2006

Richardson, I. and Harper, C. (2006) Imaging the visceral soma: A corporeal feminist. The Indo-Pacific Journal of Phenomenology, 6 (1).

Richardson, I. (2006) Review(s) of: Multimedia: Texts and Contexts, by Cranny-Francis, Anne, Sage, London, 2005, ISBN 0 7619 4995 X (pb), 0 7619 4994 1 (hb), 208 pp., A$34.95 (pb), A$99.95 (hb). Media International Australia (119). pp. 156-158.

Cypher, M. and Richardson, I. (2006) An actor-network approach to games and virtual environments. In: Joint International Conference on CyberGames and Interactive Entertainment 2006 (CGIE2006), 4 - 6 December 2006, Esplanade Hotel Fremantle, Western Australia.

McMullan, J. and Richardson, I. (2006) The mobile phone: A hybrid multi-platform medium. In: Joint International Conference on CyberGames and Interactive Entertainment 2006 (CGIE2006), 4 - 6 December 2006, Esplanade Hotel Fremantle, Western Australia.

2005

Gye, L., Munster, A. and Richardson, I. (2005) Editorial: Distributed aesthetics. Fibreculture Journal (7).

Richardson, I. (2005) Mobile Technosoma: Some phenomenological reflections on itinerant media devices. Fibreculture Journal (6).

2002

Richardson, I. and Harper, C. (2002) Corporeal virtuality: The impossibility of a fleshless ontology. Virtual/Informational/Digital .

Donald, S.H. and Richardson, I. (2002) The English project: Function and error in media research. Intersections: The Journal of Global Communications and Culture . pp. 155-166.

2001

Donald, S. and Richardson, I. (2001) Cultural functionality: Media research and error. In: Brown, H., Lovink, G., Merrick, H., Rossiter, N., Teh, D. and Willson, M., (eds.) Politics of a digital present : An inventory of Australian net culture, criticism and theory. Fibreculture Publications, Melbourne, VIC.

Donald, S. and Richardson, I. (2001) The Dragon Project: Function and culture in media research. In: Brown, H., Lovink, G., Merrick, H., Rossiter, N., Teh, D. and Willson, M., (eds.) Politics of a Digital Present: An inventory of Australian Net Culture, Criticism and Theory. Fibreculture Publications, Melbourne, VIC.

This list was generated on Wed Apr 16 14:06:57 2014 IST.