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Designing a virtual learning environment to support the study of crime and its prevention for teenagers

Hall, L., Padmore, K., Hodge, M. and Oatley, G. (2006) Designing a virtual learning environment to support the study of crime and its prevention for teenagers. In: Pan, Z., Aylett, R., Diener, H., Jin, X., Göbel, S. and Li, L., (eds.) Edutainment 2006: Technologies for E-Learning and Digital Entertainment. Springer Verlag, pp. 213-222.

Link to Published Version: http://dx.doi.org/10.1007/11736639_30
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Abstract

This paper focuses on our approach to developing a Virtual Learning Environment, CrimCity, aimed at learning about crime and its prevention. We describe the approach taken to gaining information relating to interactivity and the learning potential of CrimCity, presenting a user study involving 27 novice learners. A number of interesting results have emerged, including the clear disinclination and negative perspective of virtual learning environments experienced by women in the 14-19 age range along with the positive response from older adults, particularly women. Responding to the results of this study has resulted in greater clarity for learning approaches within CrimCity and the interaction styles required to support them.

Publication Type: Book Chapter
Publisher: Springer Verlag
Copyright: © 2006 Springer-Verlag Berlin Heidelberg
Other Information: Lecture Notes in Computer Science, vol 3942
Notes: Edutainment (2006) (Hangzhou, China, April 16-19)
URI: http://researchrepository.murdoch.edu.au/id/eprint/36189
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