Catalog Home Page

Game design considerations when using non-touch based natural user interface

Shiratuddin, M.F. and Wong, K.W. (2012) Game design considerations when using non-touch based natural user interface. Lecture Notes in Computer Science (Transactions on Edutainment VIII), 7220 . pp. 35-45.

Link to Published Version: http://dx.doi.org/10.1007/978-3-642-31439-1_4
*Subscription may be required

Abstract

In recent years, the advancement in gaming interface has paved ways for faster and more interactive gameplay. There is now an increasing trend of using Natural User Interface (NUI) for computer games. This has also brought forward new challenges in game design. When designing games using non-touch based NUI, it is not simply replacing existing interaction techniques with the NUI. Many considerations must be addressed to create the effective user experience when using NUI. In this paper, discussions of ten game design considerations have been presented. These ten design considerations can be classified into three main categories. Since the use of NUI is a new phenomenon in games, the design considerations presented in this paper are by no means exhaustive. However, the discussions provided in this paper can reveal potential areas for future research in the field of non-touch based NUI for games.

Publication Type: Journal Article
Murdoch Affiliation: School of Information Technology
Copyright: © 2012 Springer-Verlag.
URI: http://researchrepository.murdoch.edu.au/id/eprint/22763
Item Control Page Item Control Page