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3D collaborative virtual environment to support collaborative design

Shiratuddin, M.F. and Hajnal, A. (2011) 3D collaborative virtual environment to support collaborative design. In: Cheney, A. and Sanders, R.L., (eds.) Teaching and learning in 3D immersive worlds: Pedagogical models and constructivist approaches. Information Science Reference, Hershey, USA, pp. 185-210.

Link to Published Version: http://www.igi-global.com/chapter/collaborative-vi...
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Abstract

Constructivist learning emphasizes students’ involvement in the learning process, how they become self-directed learners and actively engaged in the learning environment. This chapter describes Collaborative Virtual Environment (CVE) and its relevance to collaborative learning and constructivism. The authors developed the Collaborative World Design Tool (CWDT) software to evaluate the benefits of CVE for architectural design students. The CWDT was developed based on the Torque 3D Game Engine, thus the appearance and functionalities of the CWDT within the CVE are similar to computer game playing environment. In the experiment, subjects designed within the CVE, were either experts or novices, worked either individually or in pairs, and constructed a virtual building in a three-dimensional outdoor environment. Results show that working collaboratively within a CVE has great potential to increase performance where teamwork is faster than individual work, and overall provide a constructive learning environment.

Publication Type: Book Chapter
Publisher: Information Science Reference
Copyright: © 2011, Information Science Reference
URI: http://researchrepository.murdoch.edu.au/id/eprint/9893
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