Catalog Home Page

Utilizing 3D games development tool for architectural design in a virtual environment

Shiratuddin, M.F. and Fletcher, D. (2007) Utilizing 3D games development tool for architectural design in a virtual environment. In: 7th International Conference on Construction Applications of Virtual Reality CONVR 2007, 22 - 23 October, Pennsylvania, USA.

[img]
Preview
PDF - Published Version
Download (115kB) | Preview

    Abstract

    The Architectural Engineering Technology (AET) program at the School of Construction has been utilizing 3D games development tools in assisting the teaching and learning the development of Virtual Environment specifically for architectural design. The ACT450/550 – Virtual Reality Applications 1 course is offered to both undergraduate and graduate levels. The goals of the course are to introduce students to the next level of 3D visualization that is real-time Virtual Environment, and at the same time provide students the opportunity to acquire the skills in designing and modeling using cutting edge technology. In this paper, we discuss 1) 3D games development tools in terms of: CAD compatibility, high resolution real-time 3D visualization, the deployment cost for education, and 2) student feedback on using the BuildITC4 software that is developed based on the C4Engine games development tools.

    Publication Type: Conference Paper
    Conference Website: http://www.engr.psu.edu/convr/
    URI: http://researchrepository.murdoch.edu.au/id/eprint/7266
    Item Control Page

    Downloads

    Downloads per month over past year