Using a network simulation package to teach the client-server model
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The client-server model is fast becoming the most common form of network architecture used in data communications. It’s popularity can be seen in the phenomenal expansion of the World Wide Web. It is essential that students understand the client-server model, and that they learn how to design client-server networks and to analyze their performance. This paper describes a project to achieve this via problem solving sessions using simulation to facilitate understanding of the design and performance analysis of networks using a client-server architecture. Students will be able to gain experience designing client-server networks and testing their designs for efficiency and expandability.
|Publication Type:||Journal Article|
|Murdoch Affiliation:||School of Information Technology|
|Publisher:||Association for Computing Machinery|
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